Showing posts with label scout. Show all posts
Showing posts with label scout. Show all posts

Tuesday, March 10, 2009

Celebrating March 10: Japanese "Gundams With Flying Claws Day"

In the pursuit of new and interesting forms of mechanical joints, I've acquired two more Gundam kits: Blitz and Aegis Gundams. Blitz comes courtesy from a good friend of mine, and Aegis comes from my own shopping whims. Both showed me that I really suck at removing plastic parts from the sprue.

Here's Blitz with Airmaster, my first Gundam. What I noticed first was Blitz' lack of posable fingers. Airmaster had them to hold his guns, and I liked them very much. I was expecting all 1/100 scales to have moving fingers. I like gimmicky models a lot, hence why I chose Airmaster for its flight transformation mode. Blitz' gimmick is his flying claw.

The claw's quite a nice design, and integrates electrical wire to serve as the posable cable. It even comes with its own personal claw stand, which I'd have preferred to be clear instead of cadet blue.

And well, here's Aegis, in a not so mecha form. I like this "protoss dragoon" mode more than how it's supposed to be posed, like a flying claw. The one drawback of Aegis is the inability to put him on a Gundam Action Base. Since we have two Gundams with claw like modes, why not put them to use?

Sunday, September 21, 2008

Meet the Scout action figure

Well, after a week of not really trying, the Scout is done. I can't quite get faces to look exactly how I want them to be with Sculpey, but hey, it's better than what unskilled hack jobs can do.
First: the features
  • Removable cloth cap and cardstock/wire headset.
  • Aluminum sheet metal dog tags strung on grey thread.
  • Socks. Amazing that I could get shoes to fit with socks on.
  • Gym shoes. Standard issue, repainted black with white stripes.
  • Baseball bat swinging action. Unmodified from Shia LaBeouf figure, but arm modified to allow greater range of motion.
  • Duffel bag holds his scattergun when not in use. Also hides his "Growth". (See problems, below)
  • Feet are flat enough to allow freestanding poses without doll stand assist.
  • Weapons are 110 lb cardstock.
  • Decapitated Shia LaBeouf.
Now the glaring problems
  • Clothes are a bit fuzzy looking instead of that weird glossy look.
  • Cheated with masking tape for the hand tape. Not worth sculpting it onto his hands.
  • Body color doesn't quite match the head yet. Haven't bothered, might do it later.
  • Lacks a decent stand to properly showcase his true in-game abilities
  • Still has a square "growth" coming out of his back for activating the Bonk! baseball bat action.
Modified joint stiffness for his swinging arm allows for the Scout to hold some poses.


"Anyone keeping track of the number of heads batted in?"

So far, the Scout is the second most expensive to build, due to his stock body costing $20 at a Wal-Mart. The most expensive is the Spy, with a Ultimate Soldier body ($23 paid, $35 retail). If you plan on making a Scout of your own, the clothes are ridiculously simple to sew, driving down overall costs. Find a willing sculptor, some children willing to sew for food, and you'll have your own Scout in a week!

Thursday, September 18, 2008

A brand new 1968 Dispense-o-matic!

Now, my Team Fortress 2 action figures can have unlimited ammo and strange red healing radiation with floating addition signs, all at the comfort of my desk. I finally got around to finishing the Dispenser papercraft that has been floating around the internet for a while now.
Rather than go into the hassle of designing my own dispenser, I scaled the template up by 140%. It seems a bit big to me. Oh well. The massive size will enhance that 1960's big US appliances look. The model is fairly accurate, save some color mismatches. It could use some more finishing touches, like pronounced bolts and nuts instead of drawn on ones. It was detailed enough to serve as a permanent part of the TF2 desk clutter.


A handy compartment below allows me to stash all the miscellaneous junk that's accumulated decapitating all these soldiers to make my TF2 action figures. It's an actual dispenser stocked with items now. There's a few pistols, grenades and lots of ammo belts stashed away.

On the backlog, I've been working on the Scout figure. Spent today working on the headset. Unfortunately, Shia LaBeouf is taking his revenge for his untimely modification beyond the decapitation by cursing me with his strangely off colored body. His body is a noticeably off shade from the other figures I've made and that makes the initial paint job for the scout head unsightly. It's like he has a really bad tan line. Anyways, some shots of the Scout in progress.

I've decided to make his shoulder slung bag useful by stashing his scattergun in it. I intend on having his baseball bat out for quick Bonk! action, courtesy of Shia LaBeouf's patented "whack off action" feature. The bag also hides the unsightly button popping out of his back. Dual purpose!

The remaining things left for the Scout are to paint stripes on his shoes, redo the paint job on his head, redo the tape on his hands and get dog tags. Probably won't get those done this weekend. He's looking decent as is, save the unsightly coloration disparity on his body.

More updates and google keyword padding to come. I will be the first search result eventually when people look for Team Fortress 2 action figures. Once I figure out how that works.

Saturday, September 13, 2008

Weekend Project: Things That Start With "S"

Today's incidental theme is stuff that starts with "S" that aren't going anywhere. The Spy's gloves stand at the sanding and priming stage, sitting somewhere on a shelf, slowly setting. His suit still stands semi-complete, sans stripes. Sometime, I'll sew some stripes using some similar colored stitching.

The stove isn't starting, so I can't bake the sculpey to finish off the head sculpt. This skinny head sculpt is for the Scout, having now decapitated Shia LaBeouf. Since I'm waiting for the weather to clear for my gas stove to regain the ability to spark on again, I also made the Sandvich. Not a very stupendous or difficult sculpt, but I had leftover sculpey that wasn't solid from the humidity. It'll join the Sniper coffee mug in the accessories pile.

Here's the Scout with his cap, stolen from a Soldiers of the World figure. The cap's the wrong shape and style, so I should sew a proper one. Can't do that without the head properly cured though.

Progress as it comes.

Tuesday, September 09, 2008

Figure Review: Indiana Jones and the Shia LaBeouf with Whack Off Action

In a change of pace, I decided to pick up a Shia LaBeouf/Mutt Williams doll for maniacal purposes. Why? To test a hypothesis I have regarding its potential usefulness. Since no sane person would buy this for their permanent collection if they're not 4 years old (yes, it says "Ages 4+"), let alone review it, I'll spare you the pain of owning one of these and tell you what it's like.

First off, I'd like to say that I don't like the film, and I bought this with malicious intent of doing grievous harm to it as I modded it for my next victim, the Scout from Team Fortress 2. Why buy such a random waste of $19.95 at Wal-Mart, you say? It has two benefits to the design: thinner arms for the scout; and a gimmicky push button sword swing action. Anyways, now that we have procured our target, let's free Shia/Mutt from the box and start doing harm.

Since the doll has a modified body to give it a swinging action, there's a couple issues to be aware of. There is no shoulder articulation aside from the rack and pinion action mechanism that rotates his arm to do sword chops. It's actually more like a flail than an arm, since the entire arm behaves like a cheap $1 toy snake. The wrist and elbow are extremely loose, like it's trying to demonstrate ragdoll physics. Great for the "knife throwing action", bad for posing. You can't swing the right arm out to the side for posing, and I learned that the hard way by snapping off one of the support pins holding his shoulder in place. Awesome, since I was going to enjoy popping bits off this bugger anyways. Nothing like a change of pace from decapitation to shoulder dislocation!

As you can see here, I've removed the right swinging action arm. Note the two holes in the shoulder socket assembly. There are two rubbery pins there that hold it in place. If you wish to mod your Shia LaBeouf figure (which leads to the question, why did you buy one and why do you want to do what I'm about to do anyways?) to have full range of arm motion, you'll need to use an X-acto knife (or if you wish, an UBERSAW!) to cut through the pins, if you don't like snapping off his shoulder while giggling with sadistic pleasure. Got to say, they gave him a really ripped body to go with his skinny arms.

Next, you'll have to probably glue back those pin chunks that may have fallen out into the shoulder assembly (the part with the two holes from the previous image). Why? Additional structural support for the bolt, silly! Unless you want Lethal Weapon shoulder dislocation action for your figure, but I don't think Shia LaBeouf is that badass to have that type of action. I'm using a 1/8" diameter bolt, with a length of about 10 mm. Anything up to 14mm is fine. You'll now need to drill a 1/8" dia hole through the center of the shoulder assembly. The shoulder ball diameter is roughly 17mm, so use that as a guide in determining your hole placement. If you're into unnecessary labor and lots of frustration, you can do this with a Gamer's Workshop hand drill and a cylindrical file. I suggest using a drill or a Dremel. Since I'm cheap and bootleg, I chose the former.

If you made the hole tighter than what it should be, great! You can simply feed the bolt though and the threads will eat the plastic and hold it in place. If not, you'll need to drill out a recess for a nut/washer and epoxy that into place. With that done, there's one more thing I did to stiffen the elbow. Using the staple resource of Magic: the Gathering cards, I laminated three cards' worth of thickness together and stuffed that into the gap in between the elbow joint. Regular Elmer's glue secured that into place. It's just as stiff as his left arm now.

Now, onto the figure itself. With a stiffer arm, he's better capable of swinging weapons down without the silly floppy arm motion. He came with boots, which were rather nice, but he's going to be using some Soldiers of the World gym shoes. His pants are nicely done, but there's the glaring problem of the obtrusive rectangular button coming out of his back. His shirt comes with a rectangular hole in the back for the button, and I'll be doing some modification to make that less annoying in the future. As for his accessories, the sword is nice, but the child proof dagger is really childish. I'm actually surprised that the sword isn't blunt like the dagger, since it's a hazard for 4 year olds. Then again, they'd probably swallow the dagger anyways.

Overall, the figure is a great alternative to Ultimate Soldiers for modding purposes, being cheaper and not overtly muscular. Highly recommend you probably buy something else though. Not worth the $20 as a permanent unmodified figure for your collection.